virtual L_VOID LScreenCapture::SetBitmap(pLBitmap)
Sets an LBitmapBase object (or any object derived from LBitmapBase) to be used by the screen capture functions.
Pointer to a LEAD bitmap object to be used for capturing.
Before you can use any of the screen capture functions, a bitmap must be associated with the class object. Until you have associated a bitmap with the LScreenCapture object, the object is considered invalid.
// attach the LBitmap object to screenCapture
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