virtual L_INT LAnnStamp::SetFontStrikeThrough(bFontStrikeThrough=TRUE, uFlags=0)
NOTE: THIS FUNCTION IS NOW INHERITED DIRECTLY FROM THE PARENT LANNOTATION CLASS.
Applies or removes the strike-through (a line through the middle of the text) of an annotation object.
Flag that indicates whether to apply or remove a strike-through. Possible values are:
|TRUE||Apply a strike-through.|
|FALSE||Remove a the strike-through.|
Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR ( | ). The following are valid values:
|0||Process only the specified object.|
|ANNFLAG_SELECTED||[0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnotation::IsSelected and LAnnotation::SetSelected functions.|
|ANNFLAG_NOINVALIDATE||[0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages.|
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
For an example, refer to LAnnStamp::IsFontStrikeThrough.
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