Reflects the bitmap on an ocean surface.
virtual L_INT LBitmap::Ocean (uAmplitude, uFrequency, bLowerTrnsp, uFlags = 0)
Wave magnitude, in pixels.
Number of repeated waves.
Flag that indicates the transparency direction. Possible values are:
|TRUE||Transparency increases as you move from the bottom of the bitmap to the top of the bitmap, line by line.|
|FALSE||Transparency increases as you move from the top of the bitmap to the bottom of the bitmap, line by line.|
Reserved for future use. Must be 0.
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
If the bitmap has a region, the effect will be applied on the region only.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.
To obtain this effect, the following settings were used with the function:
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Ocean Function - Before
Ocean Function - After
View additional platform support for this Ocean function.
L_INT LBitmap__OceanExample(LAnimationWindow *BitmapWindow)
Medical Web Viewer .NET
.NET, Java, Android, and iOS/macOS Assemblies
C API/C++ Class Libraries