LAnimationWindow::GetCurrentIndex

Summary

Gets the index of the frame from the bitmap list that is currently displayed.

Syntax

#include "ltwrappr.h"

L_UINT LAnimationWindow::GetCurrentIndex() const

Returns

The current frame index.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LAnimationWindow_GetCurrentIndexExample(HWND hWndParent) 
{ 
   L_INT nRet; 
 
   LBase::LoadLibraries(LT_ALL_LEADLIB);//make sure all libraries are loaded 
 
   LAnimationWindow MyAnimation; 
 
   MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif"))); 
   nRet = MyAnimation.Load(); 
   if (nRet==SUCCESS) 
 
   { 
      L_TCHAR szStr[255]; 
 
      nRet = MyAnimation.MoveLastFrame(); 
      if(nRet != SUCCESS) 
         return nRet; 
 
      wsprintf(szStr,TEXT("Current Index  = %d and Count = %d"),MyAnimation.GetCurrentIndex(),MyAnimation.GetCount()); 
 
      MessageBox(hWndParent, szStr,TEXT("Example"), MB_OK | MB_ICONINFORMATION); 
 
   } 
   else 
      return nRet; 
 
   return SUCCESS; 
} 
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