LBitmapList::Destroy

Summary

Destroys the existing bitmap list and free all items.

Syntax

#include "ltwrappr.h"

virtual L_INT LBitmapList::Destroy()

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

If you do not call this function, the bitmap list will be destroyed when the class object's destructor is called.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

For an example, refer to LBitmapList::GetCurrentIndex.

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