Sets the animation playback disposal method.
#include "ltwrappr.h"
L_VOID LBitmapBase::SetPlayBackDisposalMethod(uMethod)
Animation playback disposal method. Possible values are:
| Value | Meaning |
|---|---|
| PLAYDISPOSE_NONE | [0] Do nothing. |
| LAYDISPOSE_LEAVE | [1] Leave the target bitmap as is. |
| LAYDISPOSE_RESTOREBACKGROUND | [2] Restore the background. |
| LAYDISPOSE_RESTOREPREVIOUS | [3] Restore the previous image. |
None.
Call this function to set the animation playback disposal method.
Win32, x64.
L_INT LBitmapBase__SetPlayBackDisposalMethodExample(){L_INT nRet;LBitmapBase MyBitmap;MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));nRet =MyBitmap.Load();if(nRet !=SUCCESS)return nRet;MyBitmap.SetPlayBackDisposalMethod(PLAYDISPOSE_RESTOREPREVIOUS);return SUCCESS;}
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