Converts a Windows metafile (WMF) into a LEAD Technologies bitmap. When this function is completed, there are two copies of the drawing in memory: the WMF and the original LEAD vector. Freeing one will not affect the other.
virtual L_INT LBitmapBase::ConvertFromWMF(hWMF, uWidth, uHeight)
Handle to the WMF to be converted.
Amount by which to scale the metafiles original width.
Amount by which to scale the metafiles original height.
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
The metafile can be loaded at the original dimension or scaled by using the uWidth and uHeight parameters.
If uWidth == 0 and uHeight == 0 - the metafile is loaded at the size present in the file
If uWidth == 0 and uHeight > 0 - the metafile is stretched so that it has the height uHeight (preserving the aspect ratio)
If uWidth > 0 and uHeight == 0 - the metafile is stretched so that it has the width uWidth (preserving the aspect ratio)
If uWidth > 0 and uHeight > 0 - the metafile is stretched so that it has the width uWidth and height uHeight (the aspect ratio is ignored)
This example loads a bitmap, converts it to a WMF, then converts the WMF back to a bitmap
L_INT LBitmapBase__ConvertFromWMFExample(HWND hWnd, LBitmap* pLeadBitmap)
LBitmap Bitmap; /* Bitmap handle for the initial image */
/* Load a bitmap, keeping its own bits per pixel */
nRet =Bitmap.Load(MAKE_IMAGE_PATH(TEXT("ImageProcessingDemo\\Image3.cmp")), 0, ORDER_BGR, NULL, NULL);
/* Convert the initial bitmap to a WMF */
hWmf = Bitmap.ConvertToWMF( );
/* Free the initial bitmap */
/* Convert the WMF to create a new LEAD bitmap and preserve the size */
nRet =pLeadBitmap->ConvertFromWMF(hWmf, 0, 0);
/* Clean up */
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