Sets a new palette for the bitmap.
#include "ltwrappr.h"
L_VOID LBitmapBase::SetPalette(hPalette)
Handle to a Windows palette.
None.
Use this function to set a new palette for the bitmap. This palette will be used in the painting functions of the LPaint class and any other functions that use palettes.
Win32, x64.
L_INT LBitmapBase__SetPaletteExample(){L_INT nRet;LBitmapBase MyBitmap,Bitmap2;HPALETTE hPalette;HDC hDC=GetDC(0);nRet =MyBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp")),8);if(nRet !=SUCCESS)return nRet;nRet =Bitmap2.Load(MAKE_IMAGE_PATH(TEXT("image2.cmp")),8);if(nRet !=SUCCESS)return nRet;Bitmap2.CreatePaintPalette(hDC);hPalette=Bitmap2.DupPalette();MyBitmap.SetPalette(hPalette);ReleaseDC(0,hDC);return SUCCESS;}
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