Creates or updates the associated class object's bitmap region by adding a rectangular region.
#include "ltwrappr.h"
virtual L_INT LBitmapRgn::SetRgnRect(pRect)
Pointer to the windows RECT structure that specifies the rectangular region. You specify the structure using device context coordinates, and LEADTOOLS translates the coordinates using the values set using LBitmapRgn::SetRgnXForm.
| Value | Meaning |
|---|---|
| SUCCESS | The function was successful. |
| < 1 | An error occurred. Refer to Return Codes. |
To update an existing region, you specify how the new region is to be combined with the existing one. For descriptions of the possibilities, refer to Creating a Bitmap Region.
Win32, x64.
L_INT LBitmapRgn__SetRgnRectExample(){L_INT nRet;LBitmapBase MyBitmap;RECT Rect={10,10,50,200};nRet = MyBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp")));if(nRet !=SUCCESS)return nRet;LBitmapRgn Region(&MyBitmap);nRet =Region.SetRgnRect(&Rect);if(nRet !=SUCCESS)return nRet;//set the rect as a region//…return SUCCESS;}
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