Gets the number of unique colors in the class object's bitmap.
#include "ltwrappr.h"
virtual L_INT LBitmapBase::GetColorCount(puCount, uFlags=0)
Address of the variable to be updated with the number of unique colors.
Reserved for future use. Must be 0.
| Value | Meaning | 
|---|---|
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
This function supports signed data images.
This function supports 32-bit grayscale images.
Win32, x64.
L_INT LBitmapBase__GetColorCountExample(){L_INT nRet;LBitmapBase MyBitmap;L_UINT32 uCount;MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));nRet =MyBitmap.Load(24);if(nRet !=SUCCESS)return nRet;nRet =MyBitmap.GetColorCount(&uCount);if(nRet !=SUCCESS)return nRet;return SUCCESS;}
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