#include "ltwrappr.h"

L_INT LJp2FileFormat::Save(pszFile, pBitmap, eFormat, nBitsPerPixel, nQFactor, pSaveOptions, pSaveCallBack, pUserData)

Creates a file in any of the supported JPEG 2000 file formats.


L_TCHAR * pszFile

Character string that contains the name of the JPEG 2000 file.


Pointer to the bitmap handle that describes the data to be saved.


Output JPEG 2000 file format.

L_INT nBitsPerPixel

Resulting files pixel depth. Possible values are: 8, 12, 16, 24, 32, 48, 64, and 0.

L_INT nQFactor

Quality factor. This value determines the degree of loss in the compression process. Possible values are from 0 to 255. Zero (0) represents lossless compression. Values between 1 and 255 are interpreted as a compression ratio.


Pointer to optional extended save options. Pass NULL to use the default save options.

LFile::SaveFileCallBack pSaveCallBack

Optional callback function for additional processing.

If you do not provide a callback function, pass NULL.

If you provide a callback function, use the function pointer as the value of this parameter.

The callback function must adhere to the syntax described in LFile::SaveFileCallBack.

L_VOID * pUserData

Void pointer you can use to pass one or more additional parameters used by the callback function.

To use this feature, assign a value to a variable, or create a structure that contains as many fields as you need. Then, in this parameter, pass the address of the variable or structure, casting it to L_VOID *. The callback function, which receives the address in its own pUserData parameter, can cast it to a pointer of the appropriate data type to access your variable or structure. If additional parameters are not needed, pass NULL.


Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.


LJp2FileFormat::Save creates a file in any of the supported JPEG 2000 file formats. All of the currently-set engines boxes will also be saved in this file.

Required DLLs and Libraries


Win32, x64.

See Also




This example saves/loads bitmap in JPEG 2000 file format

L_INT LJp2FileFormat__SaveExample(L_UINT8 * pXMLData, L_SIZE_T uSize) 
   LJp2FileFormat Engine; 
   L_INT  nRet; 
   pL_JP2_MPEG7_BOX pMPEG7Box; 
   L_UINT uNumOfMPEG7; 
   /*Load an image*/ 
   nRet = Engine.Read(MAKE_IMAGE_PATH(TEXT("image1.jpx")),&TmpBitmap,0,ORDER_BGR,NULL, NULL, NULL, NULL); 
   if(nRet != SUCCESS) 
      return nRet; 
   /*Read MPEG7 boxes*/ 
   nRet = Engine.GetBoxes( L_JPXB_MPEG7, (L_VOID**)&pMPEG7Box,&uNumOfMPEG7); 
   if(nRet != SUCCESS) 
      return nRet; 
   /*Reset all engine boxes*/ 
   nRet = Engine.ResetBoxes(); 
   if(nRet != SUCCESS) 
      return nRet; 
   /*Set JPX Engine Boxes*/ 
      nRet = Engine.SetBoxes(L_JPXB_MPEG7,pMPEG7Box,uNumOfMPEG7); 
      if(nRet != SUCCESS) 
         return nRet; 
   /*Create an XML box*/ 
   XMLBox.uStructSize = sizeof(L_JP2_XML_BOX); 
   XMLBox.pData = pXMLData; 
   XMLBox.uDataSize = uSize; 
   /*Set XML box of JPX engine*/ 
   nRet = Engine.SetBoxes(L_JPXB_XML,&XMLBox,1); 
   if(nRet != SUCCESS) 
      return nRet; 
   /*Save the image in JPx format*/ 
   nRet = Engine.Save(MAKE_IMAGE_PATH(TEXT("Test.jpx")), &TmpBitmap,LEADJP2_JPX, 24, 5,NULL, NULL, NULL); 
   if(nRet != SUCCESS) 
      return nRet; 
   /*Free MPEG7 boxes*/ 
      Engine.FreeBoxes( L_JPXB_MPEG7, pMPEG7Box, uNumOfMPEG7); 
   return SUCCESS; 

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