Invalidates the class object's animation playback. The image list is not deleted.
virtual L_INT LPlayBack::Destroy(pLBitmapList)
NULL, or the address of the variable to be updated with the bitmap list that the playback used. This is useful if the list was created using LPlayBack::Append during the playback. You can pass NULL if you do not need the list handle. In that case, if the list was created using LPlayBack::Append, LEADTOOLS will free the list from memory.
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
For an example, refer to LPlayBack::Process.
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