LJp2FileFormat::AppendGMLData

Summary

Appends GML data to the specified JPEG 2000 part 2 (JPX) file format.

Syntax

#include "ltwrappr.h"

L_INT LJp2FileFormat::AppendGMLData(pFileName, pGMLData)

Parameters

L_TCHAR * pFileName

Character string that contains the name of the JPEG 2000 file.

pL_JP2_GMLDATA pGMLData

Pointer to the L_JP2_GMLDATA structure that has the GML data to be appended.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

LJp2FileFormat::AppendGMLData appends GML data to the specified JPEG 2000 part 2 (JPX) file format. If the file is JPX format, the function returns: ERROR_FILE_FORMAT.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

This example appends user GML data to a JPEG 2000 file.

L_INT LJp2FileFormat__AppendGMLDataExample(pL_JP2_GMLDATA pGMLData) 
{ 
   LJp2FileFormat Engine; 
   L_INT nRet = 0; 
 
   /*Read GML data*/ 
   nRet = Engine.AppendGMLData(MAKE_IMAGE_PATH(TEXT("image1.jpx")), pGMLData); 
   if(nRet != SUCCESS) 
      return nRet; 
    
 
   return SUCCESS; 
} 

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