Handles each object found by LBitmap::ObjectCounter function.
virtual L_INT LBitmap::ObjectCounterCallBack(rcRect, Object)
A rectangle structure used to specify the area where the object exists.
A two dimensional array represents the information about the object shape.
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
This function is used to control a part of the image where the object was found.
LBitmap::ObjectCounter supports only 1-bit images. The callback should reflect that if there are any operations on the image itself.
For an example, refer to LBitmap::ObjectCounter.
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