LAnimationWindow::SetBackgroundColor

Summary

Sets the color used for the animation playback background.

Syntax

#include "ltwrappr.h"

L_VOID LAnimationWindow::SetBackgroundColor(crBack)

Parameters

COLORREF crBack

The background color for the playback.

Returns

None.

Comments

This color appears during playback only.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

#include <stdlib.h>  //for srand and rand functions 
 
L_INT LAnimationWindow_SetBackgroundColorExample(HWND hWndParent) 
{ 
   L_INT nRet; 
   LBase::LoadLibraries(LT_ALL_LEADLIB); //make sure all libraries are loaded 
   LAnimationWindow MyAnimation; 
 
   MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif"))); 
   nRet = MyAnimation.Load(); 
   if (nRet==SUCCESS) 
   { 
      L_INT r, g, b; 
      L_TCHAR szStr[255]; 
 
      srand(GetTickCount());  //Randomize.... 
      r = rand() %256; 
      g = rand() %256; 
      b = rand() %256; 
       
      MyAnimation.SetBackgroundColor(RGB(r,g,b)); 
      wsprintf(szStr, TEXT("Animation will play using &h%08X background color"),MyAnimation.GetBackgroundColor()); 
      MessageBox(hWndParent, szStr,TEXT("Example"), MB_OK | MB_ICONINFORMATION); 
       
      MyAnimation.CreateWnd(hWndParent,0, WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300); 
      nRet = MyAnimation.PlayAnimation();       
      if(nRet != SUCCESS) 
         return nRet; 
      while (MyAnimation.IsPlaying()) 
      { 
          if (MyAnimation.DoEvents()) 
                  break;       
      } 
   }   
   else 
      return nRet;  
    
   return SUCCESS; 
} 
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LEADTOOLS Raster Imaging C++ Class Library Help

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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.