Creates a new bitmap list in the class object by copying the specified bitmaps from an existing bitmap list in the source object. Bitmap handles and image data are copied.


#include "ltwrappr.h"

virtual L_INT LBitmapList::CopyItems(LBitmapListSrc, uIndex, uCount)


LBitmapList& LBitmapListSrc

Reference to the bitmap list object from which to copy the bitmaps.

L_UINT uIndex

Index of the first bitmap to copy.

L_UINT uCount

Number of bitmaps to copy. You can specify (L_UINT) -1 to copy to the end of the existing list.


Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.


If the calling object currently has a created bitmap list, this function will return an error.

The LBitmapListSrc parameter is passed by reference, and is a required parameter.

Required DLLs and Libraries


Win32, x64.

See Also




This example copies all but the first two bitmaps in a list of bitmaps;
then calls another function to save the copied list.

L_INT LBitmapList__CopyItemsExample(LBitmapList *pBitmapList) 
   L_INT nRet; 
   LBitmapList NewList; 
   /* Copy all but the first two bitmaps of the incoming list */ 
   nRet =NewList.CopyItems (*pBitmapList, 2, (L_UINT) -1); 
   if(nRet !=SUCCESS) 
      return nRet; 
   // the list (pBitmapList) is copied in the NewList 
   return SUCCESS; 

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