Gets the window handle of LAnimationWindow object.
#include "ltwrappr.h"
HWND LAnimationWindow::GetAnimationWindow() const
The window handle of the LAnimationWindow object.
Win32, x64.
L_INT LAnimationWindow_GetAnimationWindowExample(HWND hWndParent){L_INT nRet;LBase::LoadLibraries(LT_ALL_LEADLIB);//make sure all libraries are loadedLAnimationWindow MyAnimation;MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif")));nRet = MyAnimation.Load();if (nRet==SUCCESS){MyAnimation.CreateWnd(hWndParent,0,WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300);MessageBox(hWndParent, TEXT("Moving animation window..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION);HWND hWnd = MyAnimation.GetAnimationWindow();if (hWnd){MoveWindow(hWnd,50,50,300,300,TRUE);MessageBox(hWndParent, TEXT("Animation window moved"),TEXT("Example"), MB_OK | MB_ICONINFORMATION);}}elsereturn nRet;return SUCCESS;}
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