IltmmPlay::put_SourceArray

Summary

Sets the media source to an array of bytes.

Syntax

#include "ltmm.h"

Language Syntax
C HRESULT IltmmPlay_put_SourceArray(pPlay, newVal)
C++ HRESULT put_SourceArray(newVal)

Parameters

IltmmPlay *pPlay

Pointer to an IltmmPlay interface.

VARIANT newVal

VARIANT containing a reference to a SAFEARRAY of media data. The array should have one dimension and should contain byte elements.

Returns

Value Meaning
S_OK The function was successful.
<> S_OK An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation.

Comments

This function allows the user to store a complete media file in a SAFEARRAY and use it as the source for playback. The user is responsible for allocating, initializing, and freeing the array. However, the user should not free the array while the play object holds a reference to it. The ResetSource function should be called to stop the play object from accessing the array. The SourceType will be set to ltmmPlay_Source_Array.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

Language Example
C Simple Media Player
C++ Simple Media Player
Help Version 23.0.2024.2.29
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LEADTOOLS Multimedia C API Help

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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.