This is the window handle of the class object's bitmap window control. This data member will be filled when LBitmapWindow::CreateWnd is called.
You can use this member variable if you derive a class from LBitmapWindow.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
For an example, refer to LBitmapWindow::CreatePanWnd.