#include "ltwrappr.h"
L_INT LAnimationWindow::GetAnimationColorOrder() const
Gets the color order for the playback bitmap.
The color order for the playback bitmap. Possible values are:
Value |
Meaning |
ORDER_RGB |
[0] Red, green, and blue color order in memory |
ORDER_BGR |
[1] Blue, green, and red color order in memory |
ORDER_GRAY |
[2] 12 or 16-bit grayscale image. 12 and 16-bit grayscale images are only supported in the Document/Medical toolkits. |
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
LAnimationWindow::LAnimationWindow, LAnimationWindow::GetAnimationBitsPerPixel, LAnimationWindow::Load, LAnimationWindow::PlayAnimation, Class Members |
Topics: |
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileNameL_INT LAnimationWindow_GetAnimationColorOrderExample(HWND hWndParent){L_INT nRet;LBase::LoadLibraries(LT_ALL_LEADLIB);//make sure all libraries are loadedLAnimationWindow MyAnimation;MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif")));nRet = MyAnimation.Load();if (nRet==SUCCESS){L_TCHAR szStr[255];L_TCHAR * pszColorOrder;switch (MyAnimation.GetAnimationColorOrder()){case ORDER_RGB : /* RGB ordering */pszColorOrder = TEXT("RGB ordered");break;case ORDER_BGR : /* BGR ordering */pszColorOrder = TEXT("BGR ordered");break;case ORDER_GRAY : /*Gray pixels */pszColorOrder = TEXT("Gray pixels");break;default :pszColorOrder = TEXT("Unknown");break;}wsprintf(szStr, TEXT("Bitmap Bits Per Pixel = %d, Color order = %s."),MyAnimation.GetAnimationBitsPerPixel(), pszColorOrder);MessageBox(hWndParent, szStr,TEXT("Example"),MB_OK|MB_ICONSTOP);return SUCCESS;}elsereturn nRet;}
Raster .NET | C API | C++ Class Library | JavaScript HTML5
Document .NET | C API | C++ Class Library | JavaScript HTML5
Medical .NET | C API | C++ Class Library | JavaScript HTML5
Medical Web Viewer .NET
