#include "ltwrappr.h"
LAnnotationWindow::LAnnotationWindow()
LAnnotationWindow::LAnnotationWindow(hWndParent, nID=0, dwStyle=WS_VISIBLE|L_BS_CENTER|L_BS_PROCESSKEYBOARD, x=0, y=0, nCx=200, nCy=200)
HWND hWndParent; |
handle to the parent window |
L_INT nID; |
the control's id |
DWORD dwStyle; |
the control's style |
L_INT x; |
x position for the bitmap window |
L_INT y; |
y position for the bitmap window |
L_INT nCx; |
width of the annotation window |
L_INT nCy; |
height of the annotation window |
Constructs and initializes the member variables of the LAnnotationWindow object.
Parameter |
Description |
hWndParent |
Handle to the parent window. |
nID |
The control's id. |
dwStyle |
The control's style. Apply any combination of window styles and LEAD window styles. For more information on Windows styles, refer to your compilers help file. For more information on LEAD window styles, refer to Bitmap Window LEAD specific styles. |
x |
X coordinate of the origin of the annotation window. |
y |
Y coordinate of the origin of the annotation window. |
nCx |
The width of the annotation window. |
nCy |
The height of the annotation window. |
None
LAnnotationWindow::LAnnotationWindow() is the default constructor for this class.
LAnnotationWindow::LAnnotationWindow(hWndParent, nID, dwStyle, x, y, nCx, nCy) creates the window for the class object using the specified parameters and initializes the annotation automation engine.
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
This is an example for LAnnotationWindow::LAnnotationWindow():
L_INT LAnnotationWindow_LAnnotationWindowFirstExample()
{
// this will call the default constructor and destructor when it is out of scope
LAnnotationWindow LeadBitmapAnnWindow;
//…
return SUCCESS;
}
//This is an example for LAnnotationWindow::LAnnotationWindow(hWndParent, nID, dwStyle, x, y, nCx, nCy)
L_INT LAnnotationWindow_LAnnotationWindowSecondExample(HWND hParentWnd)
{
// this will call the constructor and will initialize the bitmap window with the specified parameters.
LAnnotationWindow MyLAnnotationWindow(hParentWnd, 15);
//…
//…
return SUCCESS;
}
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