LBitmapBase::SetFileName

#include "ltwrappr.h"

L_VOID LBitmapBase::SetFileName(pszFileName)

L_TCHAR * pszFileName;

the file name

Sets the internal file used by the class object for loading and saving images on disk.

Parameter

Description

pszFileName

Character string containing the name of the file to be associated with the class object.

Returns

None

Comments

Call this function to set the internal file used by the class object for loading and saving images on disk.

Required DLLs and Libraries

LTDIS
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members

Example

#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName 
L_INT LBitmapBase__SetFileNameExample() 
{ 
   L_INT nRet; 
   LBitmapBase MyBitmap; 
   MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp"))); 
   nRet =MyBitmap.Load(); 
   if(nRet !=SUCCESS) 
      return nRet; 
   return SUCCESS; 
} 

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