#include "ltwrappr.h"

virtual L_INT LBitmap::WindowLevelBitmapExt(nLowBit, nHighBit, pLUT, uLUTLength, nOrderDst, uFlags = 0)

L_INT nLowBit;

low bit to use

L_INT nHighBit;

high bit to use


lookup table

L_UINT uLUTLength;

number of entries

L_INT nOrderDst;

destination color order

L_UINT32 uFlags;


Converts a 12 or 16-bit grayscale image to an 8-bit grayscale or a 24-bit RGB bitmap.

Parameter Description
nLowBit Value indicating the low bit used for leveling. 0 <= nLowBit <= nHighBit <= (11 for 12-bit grayscale or 15 for 16-bit grayscale).
nHighBit Value indicating the high bit used for leveling. 0 <= nLowBit <= nHighBit <= (11 for 12-bit grayscale or 15 for 16-bit grayscale).
pLUT Optional lookup table that can be used to implement a user defined conversion. For every intensity value between 0 and 2 raised to the power of (nHighBit - nLowBit + 1)-1 there should be a corresponding entry in the lookup table that contains an RGB quad. If pLUT is NULL, the conversion is a normal shift (right or left) and the painted bitmap is 8-bit grayscale. If pLUT is not NULL, the painted bitmap is a 24-bit bitmap.
uLUTLength Value indicating the number of entries pointed to by pLUT.
nOrderDst Value indicating the color order if the output bitmap will be 24-bit. If pLUT is NULL, this parameter is ignored. Possible values are:
  Value Meaning
  ORDER_RGB [0] The input colors are in red-green-blue order.
  ORDER_BGR [1] The input colors are in blue-green-red order.
uFlags Reserved for future use. Must be 0.



The function was successful.

< 1

An error occurred. Refer to Return Codes.


This function will convert the class object's bitmap to a window leveled bitmap. To implement window leveling without affecting the image, use LBitmap::WindowLevelExt.

The bitmap data is changed by this function.

This function supports 12 and 16-bit grayscale. Support for 12 and 16-bit grayscale images is available only in the Document/Medical toolkits.

This function supports signed data images.

LEADTOOLS supports two types of LUTs for 10-16-bit grayscale images (8-bit LUT and 16-bit LUT).  Typical grayscale image display and processing is done using an 8-bit LUT.  But, you can also use a 16-bit LUT, which offers more precision.  Some special video cards and monitors also support display of grayscale images using a 16-bit LUT.

This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function

For information on saving bitmaps that have been window leveled, refer to Saving Window-Leveled Bitmaps.

Required DLLs and Libraries


For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.


Win32, x64.

See Also


LBitmap::WindowLevelBitmap, LBitmap::WindowLevel, LBitmap::WindowLevelExt, Class Members


Raster Image Functions: Palettes


Grayscale Images


Saving Window-Leveled Bitmaps


This example window levels the bitmap with a custom palette. The image data is changed in this example.

L_INT LBitmap__WindowLevelBitmapExtExample() 
   L_UINT32 x; 
   L_INT nLowBit; 
   L_INT nHighBit; 
   L_INT nLow; 
   L_INT nHigh; 
   L_UINT32 nSize; 
   L_RGBQUAD16 * ptmp; 
   L_RGBQUAD16 * pLUT; 
   LBitmap LeadBitmap; 
   /* Change the bitmap to 16-bit grayscale */ 
   LeadBitmap.GrayScale(16 ); 
   LeadBitmap.GetMinMaxBits(&nLowBit, &nHighBit); 
   LeadBitmap.GetMinMaxVal(&nLow, &nHigh); 
   nSize = (L_UINT32)(1L<<(nHighBit - nLowBit + 1)); 
   pLUT = (L_RGBQUAD16 *)GlobalAlloc(GHND, nSize * sizeof(L_RGBQUAD16)); 
   ptmp = pLUT; 
   /* fill the first half of the LUT with RED */ 
      ptmp->rgbRed       = 255; 
      ptmp->rgbGreen     = 0; 
      ptmp->rgbBlue      = 0; 
      ptmp->rgbReserved  = 0; 
   /* fill the rest with gray values */ 
      ptmp->rgbRed       = ((L_UCHAR) ((L_UINT32) (x - nLow) * 255 / (nHigh - nLow))); 
      ptmp->rgbGreen     = ptmp->rgbRed; 
      ptmp->rgbBlue      = ptmp->rgbGreen; 
      ptmp->rgbReserved  = 0; 
   LeadBitmap.WindowLevelExt(nLowBit, nHighBit, 
   (L_RGBQUAD16 *)pLUT, nSize, ORDER_BGR); 
   return SUCCESS; 

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