LBitmapBase::SetPlayBackBackGroundColor

#include "ltwrappr.h"

L_VOID LBitmapBase::SetPlayBackBackGroundColor(crBackGround)

COLORREF crBackGround;

the background color

Sets the background color for animation playback.

Parameter

Description

crBackGround

Background color for animation playback.

Returns

None

Comments

Call this function to set the background color for animation playback, You can specify a COLORREF value, such as the return value of the Windows RGB macro, or you can use the PALETTEINDEX macro to specify a palette color.

Required DLLs and Libraries

LTDIS
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

LBitmapBase::GetPlayBackBackGroundColor, Class Members

Topics:

Raster Image Functions: Creating and Maintaining Lists of Images

 

Implementing Animation

 

Using Color Values in LEADTOOLS

Example

#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName 
L_INT LBitmapBase__SetPlayBackBackGroundColorExample() 
{ 
   L_INT nRet; 
   LBitmapBase MyBitmap; 
   MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp"))); 
   nRet =MyBitmap.Load(); 
   if(nRet !=SUCCESS) 
      return nRet; 
   MyBitmap.SetPlayBackBackGroundColor(RGB(255,0,0)); 
   return SUCCESS; 
} 

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