#include "ltwrappr.h"

virtual L_INT LBitmap::SmoothCallBack(uBumpOrNick, iStartRow, iStartCol, iLength, uHorV)

L_UINT32 uBumpOrNick;


L_INT32 iStartRow;

starting row

L_INT32 iStartCol;

starting column

L_INT32 iLength;


L_UINT32 uHorV;


Called for each bump or nick found by LBitmap::Smooth.

Parameter Description
uBumpOrNick Flag that indicates whether to remove bumps or fill in nicks. Possible values are:
  Value Meaning
  SMOOTH_NONE Do nothing.
  SMOOTH_BUMP Remove a bump.
  SMOOTH_NICK Fill in a nick.
iStartRow The starting row of the bump or nick. The rows are zero-based.
iStartCol The starting column of the bump or nick. The columns are zero-based.
iLength Length (in pixels) of the bump or nick.
uHorV Flag that indicates whether the element being smoothed is vertical or horizontal. Possible values are:
  Value Meaning
  SMOOTH_HORIZONTAL_ELEMENT A horizontal bump or nick
  SMOOTH_VERTICAL_ELEMENT A vertical bump or nick



Remove the bump or fill the nick.


Do not remove the bump or fill the nick.


An error occurred. Refer to Return Codes.


This member function is called for each bump and nick found by LBitmap::Smooth. Return SUCCESS_REMOVE to have the bump removed or the nick filled. Return SUCCESS_NOREMOVE to leave the bump or nick unchanged. Pass any other value to abort. This value will be the return value of the LBitmap::Smooth().If flags SMOOTH_IMAGE_UNCHANGED and SMOOTH_SINGLE_REGION are being used, then the return value of this function affects only the internal single region that contains all the changes.

Required DLLs and Libraries


For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.


Win32, x64.

See Also




Cleaning Up 1-Bit Images


For an example, refer to LBitmap::Smooth.

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