LBitmapBase::GetFileName

#include "ltwrappr.h"

L_INT LBitmapBase::GetFileName(pszBuffer, puBuffSize)

L_TCHAR * pszBuffer;

buffer to be updated with the file name

L_UINT * puBuffSize;

the size of the buffer

Gets the internal file name used by the bitmap object.

Parameter

Description

pszBuffer

The buffer to be updated with the file name. If you pass NULL then the required size will be returned in puBuffSize.

puBuffSize

Pointer to a variable to be updated with the required size of pszBuffer.

Returns

> 0

Number of bytes copied to the buffer.

< 1

An error occurred. Refer to Return Codes.

Comments

Call this function to get the internal file used by the bitmap object.

Required DLLs and Libraries

LTDIS
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members

Example

#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName 
L_INT LBitmapBase__GetFileNameExample() 
{ 
   L_INT nRet; 
   LBitmapBase MyBitmap; 
   L_TCHAR  FileName[256]; 
   L_UINT uSize=256; 
   memset(FileName,0,sizeof(FileName)); 
   MyBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp"))); 
   nRet =MyBitmap.GetFileName(FileName,&uSize); 
   if(nRet !=SUCCESS) 
      return nRet; 
   return SUCCESS; 
} 

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