#include "ltwrappr.h"
L_INT LAnimationWindow::PlayProcessing()
L_INT LAnimationWindow::PlayProcessing(hWnd, bLoop=FALSE)
HWND hWnd; |
handle of the window |
L_BOOL bLoop; |
flag to enable loop palying |
Starts playing the animation file.
| Parameter | Description | |
| hWnd | Handle of the window. | |
| bLoop | Flag that determines whether to enable or disable playing in loop. Possible values are: | |
| Value | Meaning | |
| TRUE | Enables playing in loop. | |
| FALSE | Disables playing in loop. This is the default value. | |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
LAnimationWindow::PreProcessing, LAnimationWindow::PostProcessing, LAnimationWindow::PlayWhileLoad, Class Members |
Topics: |
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For an example, refer to LAnimationWindow::PreProcessing.
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