#include "ltwrappr.h"
virtual L_INT LBitmapBase::PutColors(nIndex, nCount, pPalette)
L_INT nIndex; |
index of the first color to update |
L_INT nCount; |
number of colors to update |
LPRGBQUAD pPalette; |
pointer to an array of RGBQUAD structures that contains the color values |
Updates part or all of the bitmap handle's palette with colors from your palette.
Parameter |
Description |
nIndex |
The index of the first color to update. |
nCount |
The number of colors to update. |
pPalette |
Pointer to an array of RGBQUAD structures that contains the color values. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
You specify the index of the first color and the number of colors to update in the pPalette. For the reverse action, refer to LBitmapBase::GetColors.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
|
Topics: |
|
|
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileNameL_INT LBitmapBase__PutColorsExample(){L_INT nRet;LBitmapBase MyBitmap,Bitmap2;RGBQUAD Colors[256];MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("8bits.bmp")));nRet =MyBitmap.Load(24);if(nRet !=SUCCESS)return nRet;Bitmap2.SetFileName(MAKE_IMAGE_PATH(TEXT("8bits.bmp")));nRet =Bitmap2.Load();if(nRet !=SUCCESS)return nRet;nRet =MyBitmap.GetColors(0, 255, Colors);if(nRet !=SUCCESS)return nRet;nRet =Bitmap2.PutColors(0, 255, Colors);if(nRet !=SUCCESS)return nRet;return SUCCESS;}
Raster .NET | C API | C++ Class Library | JavaScript HTML5
Document .NET | C API | C++ Class Library | JavaScript HTML5
Medical .NET | C API | C++ Class Library | JavaScript HTML5
Medical Web Viewer .NET
