#include "ltwrappr.h"
L_UINT LAnimationWindow::GetCurrentIndex() const
Gets the index of the frame from the bitmap list that is currently displayed.
The current frame index.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileNameL_INT LAnimationWindow_GetCurrentIndexExample(HWND hWndParent){L_INT nRet;LBase::LoadLibraries(LT_ALL_LEADLIB);//make sure all libraries are loadedLAnimationWindow MyAnimation;MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif")));nRet = MyAnimation.Load();if (nRet==SUCCESS){L_TCHAR szStr[255];nRet = MyAnimation.MoveLastFrame();if(nRet != SUCCESS)return nRet;wsprintf(szStr,TEXT("Current Index = %d and Count = %d"),MyAnimation.GetCurrentIndex(),MyAnimation.GetCount());MessageBox(hWndParent, szStr,TEXT("Example"), MB_OK | MB_ICONINFORMATION);}elsereturn nRet;return SUCCESS;}
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