public virtual void Unlock(
Public Overridable Sub Unlock( _
ByVal password As String _
public void unlock(String password)
virtual void Unlock(
String containing the password used to unlock the annotation object.
Only unlocked objects can be locked. If an object is already locked, it will stay locked with its original password. You must pass the same password to Unlock to unlock this AnnObject.
If this method succeeds, the password will be stored inside the object and can be retrieved with the Password property.
An object must be unlocked in order to change that object in automated mode.
For more information, refer to Implementing Annotation Security.
For an example, refer to Lock.
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