(Document and Medical Imaging toolkits)
The HotSpot annotation object (ANNOBJECT_POINT) is single point. With the automated functions, in design mode, each point is formed with a mouse click event.
For information on flipping, reversing or rotating annotation objects, refer to Flipping, Reversing and Rotating Annotation Objects.
With low-level functions, you must define the point by calling L_AnnSetPoints. Other applicable properties have the following defaults, which you can change:
| Property | Default value | 
|---|---|
| Visible | Defaults to FALSE. It can be changed using the L_AnnSetVisible function. | 
| Selected | Defaults to FALSE. It can be changed using the L_AnnSetSelected function. | 
| Name | Defaults to an empty string. It can be changed using the L_AnnSetNameOptions function. | 
| Line width | Defaults to 0.75 points. It can be changed using the L_AnnSetLineWidth function. (Note that when displayed, the line must have a minimum width of 1 pixel.) | 
| Line style | Defaults to solid. It can be changed using the L_AnnSetLineStyle function. | 
| ROP2 code | Defaults to ANNROP2_COPY. It can be changed using the L_AnnSetROP2 function. | 
| Transparent option | Defaults To Use Transparent Color. It can be changed using the L_AnnSetTransparent function. | 
| Transparent Color | Defaults to White. It can be changed using the L_AnnSetTransparentColor function. | 
| Bitmap | Defaults to Empty. It can be changed using the L_AnnSetBitmap function. | 
| Point | Defaults to a bitmap of a cross inside a circle. It can be changed using the L_AnnSetPredefinedBitmap function. | 
| Fixed State | Defaults to not fixed. It can be changed using the L_AnnSetFixed function. | 
| Hyperlink | Defaults to None. It can be changed using the L_AnnSetHyperlink function. | 
| Tag (identifier) | Defaults to 0. It can be changed using the L_AnnSetTag function. | 
| Window handle | Defaults to NULL or the handle inherited from the container. It can be changed for all objects using the L_AnnSetWnd function. | 
| User mode | Defaults to design mode or the mode inherited from the container. It can be changed for all objects using the L_AnnSetUserMode function. | 
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