L_AnnGetSelected

Summary

Gets a value that indicates whether the specified annotation object is selected.

Syntax

#include "l_bitmap.h"

L_LTANN_API L_INT L_AnnGetSelected(hObject, pfSelected)

Parameters

HANNOBJECT hObject

Handle to the annotation object.

L_BOOL *pfSelected

Address of the variable to be updated with the value indicating whether the annotation object is selected. Possible values are:

Value Meaning
TRUE The object is selected.
FALSE The object is not selected.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

Before calling this function, you must declare a variable of data type L_BOOL. Then, pass the address of the variable in the pfSelected parameter. This function will update the variable with the annotation object's current value of the selected property.

You can use the L_AnnSetXXX functions to set the properties of all objects that have the selected property set to TRUE.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

For an example, refer to L_AnnSetSelected.

Help Version 22.0.2022.6.24
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© 1991-2022 LEAD Technologies, Inc. All Rights Reserved.