Reflects the bitmap on an ocean surface.
#include "l_bitmap.h"
L_LTIMGSFX_API L_INT L_OceanBitmap(pBitmap, uAmplitude, uFrequency, bLowerTrnsp, uFlags)
Pointer to the bitmap handle that references the bitmap to reflect.
Wave magnitude, in pixels.
Number of repeated waves.
Flag that indicates the transparency direction. Possible values are:
| Value | Meaning | 
|---|---|
| TRUE | Transparency increases as you move from the bottom of the bitmap to the top of the bitmap, line by line. | 
| FALSE | Transparency increases as you move from the top of the bitmap to the bottom of the bitmap, line by line. | 
Reserved for future use. Must be 0.
| Value | Meaning | 
|---|---|
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
If the bitmap has a region, the effect will be applied on the region only.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available in the Document and Medical Imaging toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
To obtain this effect, the following settings were used with the function:
uAmplitude = 15
uFrequency = 20
bLowerTrnsp = TRUE
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Ocean Function - Before

Ocean Function - After

View additional platform support for this Ocean function.
Win32, x64.
L_INT OceanBitmapExample(L_VOID){L_INT nRet;BITMAPHANDLE LeadBitmap; /* Bitmap handle for the image *//* Load a bitmap at its own bits per pixel */nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("sample5.cmp")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);if (nRet != SUCCESS)return nRet;nRet = L_OceanBitmap(&LeadBitmap, 20, 6, TRUE, 0);if (nRet != SUCCESS)return nRet;nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL);if (nRet != SUCCESS)return nRet;//free bitmapif (LeadBitmap.Flags.Allocated)L_FreeBitmap(&LeadBitmap);return SUCCESS;}
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