The zero-based index of the overlay whose frames are required.
The zero-based index of the first frame to load.
Value that represents the number of frames to load.
Image(s) with frames from the "Overlay Data" (60xx, 3000) element.
Before calling this method, you must call GetOverlayAttributes. The FramesInOverlay property will be updated with the number of frames under an overlay. As an example, To load 5 frames starting with the 1st frame in the "Overlay Data", call this method with overlayFrameIndex set to 0 and count set to 5.
For an example, refer to OverlayCount.