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TiledMemory Property

Summary
Gets or sets a value indicating whether to use tiled memory when loading an image.
Syntax
C#
Objective-C
C++/CLI
Java
Python
public bool TiledMemory { get; set; } 
@property (nonatomic, assign) BOOL tiledMemory; 
public boolean getTiledMemory() 
public void setTiledMemory(boolean value) 
public: 
property bool TiledMemory { 
   bool get(); 
   void set (    bool ); 
} 
TiledMemory # get and set (CodecsLoadOptions) 

Property Value

Value Description
true To enable loading the image as tiled, useful for very large images.
false To disable loading the image as tiled. The default value is false.
Remarks

When the value of this property is true, the image is created where the data pointers are maintained in tiles, useful for very large images.

Example
C#
using Leadtools; 
using Leadtools.Codecs; 
 
using Leadtools.ImageProcessing.Core; 
 
 
public void DiskMemoryExample() 
{ 
   RasterCodecs codecs = new RasterCodecs(); 
   string fileName = Path.Combine(LEAD_VARS.ImagesDir, "Image1.cmp"); 
   // first, load the image using the default 
   RasterImage image = codecs.Load(fileName); 
 
   // make sure the image uses conventional memory 
   if (image.IsConventionalMemory) 
      Debug.WriteLine("This image uses conventional memory"); 
   else 
      Debug.WriteLine("This should not happen!!"); 
 
   image.Dispose(); 
 
   // now, load the same image this time using disk memory 
   codecs.Options.Load.DiskMemory = true; 
   codecs.Options.Load.NoDiskMemory = false; 
   codecs.Options.Load.NoTiledMemory = false; 
   codecs.Options.Load.TiledMemory = false; 
   image = codecs.Load(fileName, 0, CodecsLoadByteOrder.BgrOrGray, 1, 1); 
   codecs.Options.Load.Reset(); 
 
   // make sure the image uses unmanaged memory 
   if (image.IsDiskMemory) 
      Debug.WriteLine("This image uses disk memory"); 
   else 
      Debug.WriteLine("This should not happen!!"); 
 
   // Clean up 
   image.Dispose(); 
   codecs.Dispose(); 
} 
 
static class LEAD_VARS 
{ 
   public const string ImagesDir = @"C:\LEADTOOLS22\Resources\Images"; 
} 
Requirements

Target Platforms

Help Version 22.0.2023.5.5
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Leadtools.Codecs Assembly

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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.