IltmmPlay::LoadSettingsFromStream

Summary

Loads settings from a stream. This reconstructs the playing configuration based on the settings saved to the stream.

Syntax

#include "ltmm.h"

Language Syntax
C HRESULT IltmmPlay_LoadSettingsFromStream(pPlay, sourcestream, flags)
C++ HRESULT LoadSettingsFromStream(sourcestream, flags)

Parameters

IltmmPlay *pPlay

Pointer to an IltmmPlay interface.

IUnknown *sourcestream

Pointer to the stream object, an object that implements IStream, that contains the settings to load.

long flags

Flags that indicate the loading options. For a list of possible values, refer to ltmmPlay_Settings Constants.

Returns

Value Meaning
S_OK The function was successful.
<> S_OK An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation.

Comments

The player object's settings can be saved to a stream by calling IltmmPlay::SaveSettingsToStream. The player object's settings can be saved to a file by calling IltmmPlay::SaveSettingsToFile.

Settings saved to a file can be loaded using IltmmPlay::LoadSettingsFromFile.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

Language Example
C IltmmPlay::SaveSettingsToStream
C++ IltmmPlay::SaveSettingsToStream
Help Version 22.0.2023.1.26
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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.