Starts the fast magic wand engine.
Pointer to a MAGICWANDHANDLE. This handle is needed to be used in the fast magic wand operation.
Pointer to the bitmap handle referencing the bitmap to perform the fast magic wand operation on.
Reserved for future use. Must be 0.
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
When the handle to the MAGICWANDHANDLE is no longer needed, it should be freed by calling L_EndFastMagicWandEngine. For every call to L_StartFastMagicWandEngine there must be a call to L_EndFastMagicWandEngine.
This function supports 1, 8, and 24-bit images.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Win32, x64, Linux.
For an example, refer to L_FastMagicWand.
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