Translates a Windows RECT structure from the bitmap's view perspective to the specified view perspective.
#include "l_bitmap.h"
L_LTKRN_API L_INT L_RectFromBitmap(pBitmap, ViewPerspective, lprc)
Pointer to the bitmap handle referencing the bitmap that contains the rectangle.
Destination view perspective to which the rectangle should be translated.
Pointer to the RECT structure to be translated.
| Value | Meaning |
|---|---|
| SUCCESS | The function was successful. |
| < 1 | An error occurred. Refer to Return Codes. |
To use this function, do the following:
For general information about view perspectives, refer to Accounting for View Perspective.
Win32, x64, Linux.
This example finds out where the RECT {10,10,100,100 }
of the bitmap would be in a BOTTOM_LEFT ViewPerspective.
L_INT RectFromBitmapExample(pBITMAPHANDLE LeadBitmap,LPRECT rc){L_INT nRet;rc->top = 10;rc->left = 10;rc->bottom = 100;rc->right = 100;nRet = L_RectFromBitmap (LeadBitmap, BOTTOM_LEFT, rc );if(nRet != SUCCESS)return nRet;return SUCCESS;}
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