Detects obstruction on the bitmap including blur, glare and reflection.
#include "l_bitmap.h"
L_LTIMGCOR_API L_INT L_BlurDetectionExt(pBitmapOrginal, pOptions, uFlags)
Pointer to the bitmap handle referencing the bitmap to perform the detection on.
Pointer to BLURDETECTIONOPTIONS structure containing the specified options for the detection.
Reserved for future use. Pass 0.
| Value | Meaning |
|---|---|
| SUCCESS | The function was successful. |
| < 1 | An error occurred. Refer to Return Codes. |
Reports an obstructed regions on the bitmap related to blur, glare and reflection.
This function detects blur as well as any glare or reflection, while L_BlurDetection reports the overall blurriness of the bitmap.
Note that heavily saturated images may return a reflection mask with a high amount of reflection.
When the blur detection options specified by pOptions is no longer needed, free it by calling L_FreeBlurDetectionOptions.
Win32, x64, Linux.
This example detects obstruction on the provided BITMAPHANDLE including blur, glare, and reflection.
L_INT BlurDetectionExtExample(){L_INT nRet;L_INT nGlareZones;BLURDETECTIONOPTIONS blurOptions = { 0 };BITMAPHANDLE LeadBitmap; /* Bitmap handle to hold the loaded image. *//* Load the bitmap, keeping the bits per pixel of the file */nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("cannon.jpg")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);if (nRet != SUCCESS)return nRet;/* Set the options for blur detection */blurOptions.rcROI = { 0, 0, LeadBitmap.Width, LeadBitmap.Height }; // This will detect blur on the entire bitmapblurOptions.dBlurThreshold = 0.6;/* Apply detection */nRet = L_BlurDetectionExt(&LeadBitmap, &blurOptions, 0);if (nRet != SUCCESS)return nRet;nGlareZones = blurOptions.GlareOptions.nZonesCount;/* Save the detected masks */if (blurOptions.ReflectionOptions.pReflectionMask != NULL)L_SaveBitmap(L_TEXT("./reflection.bmp"), blurOptions.ReflectionOptions.pReflectionMask, FILE_BMP, 24, 0, NULL);if (blurOptions.GlareOptions.pMaskBitmap != NULL)L_SaveBitmap(L_TEXT("./glare.bmp"), blurOptions.GlareOptions.pMaskBitmap, FILE_BMP, 24, 0, NULL);/* Free blur options */L_FreeBlurDetectionOptions(&blurOptions);return nRet;}
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