LScreenCapture::StopCapture

#include "ltwrappr.h"

static L_INT LScreenCapture::StopCapture(L_VOID)

Stops the current capture process.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

You should stop a previously started capture process before beginning another, or before the calling thread terminates.

You should not destroy any LScreenCapture object from another thread if this object is currently used in a capture operation without first calling LScreenCapture::StopCapture.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Example

For an example, refer to LScreenCapture::IsCaptureActive.

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