LBitmap::InvertedText

#include "ltwrappr.h"

virtual L_INT LBitmap::InvertedText(pInvertedText, uFlags = 0)

Finds and inverts areas of inverted text in a 1-bit black and white image.

Parameters

pINVERTEDTEXT pInvertedText

Pointer to the INVERTEDTEXT structure that LEADTOOLS uses to find and correct inverted text.

L_UINT32 uFlags

Reserved for future use. Must be 0.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

This function finds and inverts areas of inverted text that are common in scanned text documents.

Below is an example of inverted text often found in scanned images:

LBitmap::InvertedText

Modifying the area of inverted text yields:

LBitmap::InvertedText

This function works only on 1-bit black and white images.

If a region is selected, only the selected region will be changed by this function. If no region is selected, the whole image will be processed.

The behavior of this function can be modified by overriding LBitmap::InvertedTextCallback.

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

This example finds all inverted text regions greater than 5 inches in width and 1/2 inch in height
and inverts it so that it appears normal
The derived class LMyBitmap is used to override the InvertedTextCallBack function
The callback member function is used to display additional information about the inverted text regions
The callback member function does NOT receive a Windows region
A LEAD region is updated by the function to show all of the changes.

class LInvertedTextBitmap : public LBitmap 
{ 
public: 
   LInvertedTextBitmap(); 
   ~LInvertedTextBitmap(); 
 
   virtual L_INT LInvertedTextBitmap::InvertedTextCallBack(HRGN          hRgn,  
                                                            PRECT         pBoundingRect,  
                                                            L_INT32       iWhiteCount,  
                                                            L_INT32       iBlackCount 
                                                          ); 
}; 
 
LInvertedTextBitmap::LInvertedTextBitmap() 
{ 
} 
 
LInvertedTextBitmap::~LInvertedTextBitmap() 
{ 
} 
 
L_INT LInvertedTextBitmap::InvertedTextCallBack(HRGN          hRgn,  
                                                PRECT         pBoundingRect,  
                                                L_INT32       iWhiteCount,  
                                                L_INT32       iBlackCount 
                                                ) 
{ 
   UNREFERENCED_PARAMETER(hRgn); 
 
   CString  strMsg; 
 
   //Note: no hRgn to delete because it was not requested 
   strMsg.Format( 
                  TEXT("Size[%dx%d]\tBounds[%d,%d][%d,%d]\tWhiteCount[%d]\tBlackCount[%d]\n"), 
                  pBoundingRect->right - pBoundingRect->left, 
                  pBoundingRect->bottom - pBoundingRect->top, 
                  pBoundingRect->left, 
                  pBoundingRect->top, 
                  pBoundingRect->right, 
                  pBoundingRect->bottom, 
                  iWhiteCount, 
                  iBlackCount); 
   OutputDebugString(strMsg); 
   return SUCCESS_REMOVE; 
} 
 
L_INT LBitmap__InvertedTextExample(LBitmapWindow *pBitmapWindow) 
{ 
   L_INT32    nRet; 
   BITMAPHANDLE   BitmapRegion; 
   INVERTEDTEXT   it; 
   it.uStructSize = sizeof(INVERTEDTEXT); 
   memset(&BitmapRegion, 0, sizeof(BITMAPHANDLE)); 
 
   it.uStructSize = sizeof(INVERTEDTEXT); 
 
   //Units are in thousands of inches 
   it.iMinInvertWidth   = 5000; 
   it.iMinInvertHeight  = 500; 
   it.iMinBlackPercent  = 70; 
   it.iMaxBlackPercent  = 95; 
   it.pBitmapRegion     = &BitmapRegion; 
   it.uBitmapStructSize = sizeof(BitmapRegion); 
   it.uFlags    = INVERTEDTEXT_SINGLE_REGION | INVERTEDTEXT_LEAD_REGION | INVERTEDTEXT_USE_DPI; 
 
   nRet = pBitmapWindow->InvertedText(&it); 
 
   if (nRet == SUCCESS) 
   { 
      //Delete the existing region 
      LBitmapRgn Region(pBitmapWindow); 
      if(Region.BitmapHasRgn()) 
      { 
         Region.Free(); 
      } 
 
      pBitmapWindow->SetHandle(it.pBitmapRegion, FALSE); 
   } 
 
   return SUCCESS; 
} 

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