LAnnotation::SetFontSize

#include "ltwrappr.h"

virtual L_INT LAnnotation::SetFontSize(dFontSize, uFlags=0)

Sets the font size of the annotation object.

Parameters

L_DOUBLE dFontSize

The font size to set, expressed as an unscaled value relative to the container.

L_UINT uFlags

Flags that determine which objects to process. Most of the flags apply only to container objects. You can combine values when appropriate by using a bitwise OR (|). The following are valid values:

Value Meaning
0 Process only the specified object.
ANNFLAG_SELECTED [0x0001] Process only objects that have the selected property set to TRUE. For getting and setting the selected property, use the LAnnContainer::GetSelectItems and LAnnotation::SetSelected functions.
ANNFLAG_NOTTHIS [0x0004] Process only one level of objects within the specified container, not the container itself. If there are containers within the container, they are modified, but the objects within them are not.
ANNFLAG_RECURSE [0x0008] Process objects within a container, and within any subcontainers, down to any level.
ANNFLAG_NOTCONTAINER [0x0002] (Used with ANNFLAG_RECURSE) Process objects within containers, not the containers themselves.
ANNFLAG_NOINVALIDATE [0x0010] Do not invalidate the affected rectangle in the window. Use this to avoid generating unwanted paint messages.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

The font size of an object is relative to its container object. The height of a font is interpreted using the container's vertical scaling factor. For example, suppose you want the font to appear as a 10-point font on your screen using the current scaling factor. You would use the following calculation, where A is the pixel height of a 10-point font, B is the value that you get from the LAnnotation::GetScalarX function, and C is the value that you get from the LAnnotation::GetScalarY function:

dFontSize = A / sqrt( B * C )

For more information, refer to Low-Level Coordinate System for Annotations.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

For an example, refer to LAnnotation::SetNameOptions.

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