virtual L_INT LPlayBack::Destroy(pLBitmapList)
Invalidates the class object's animation playback. The image list is not deleted.
NULL, or the address of the variable to be updated with the bitmap list that the playback used. This is useful if the list was created using LPlayBack::Append during the playback. You can pass NULL if you do not need the list handle. In that case, if the list was created using LPlayBack::Append, LEADTOOLS will free the list from memory.
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
For an example, refer to LPlayBack::Process.
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