LScreenCapture::m_pBitmap

#include "ltwrappr.h"

LBitmapBase *m_pBitmap

Comments

Pointer to the bitmap object to be used for the capturing operation. Any captured image will be stored in this object. You are responsible for managing the captured image. Note that the next capture will free this bitmap and set another bitmap handle into this object.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Example

For an example, refer to LScreenCapture::CaptureHotKeyCallBack.

Help Version 21.0.2021.7.2
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2021 LEAD Technologies, Inc. All Rights Reserved.

LEADTOOLS Raster Imaging C++ Class Library Help