L_INT LAnimationWindow::RemoveFrame(uIndex, pBitmap = NULL)
Removes a bitmap from the list, and lets you treat it as an individual bitmap.
Position of the bitmap in the list. Use zero-based indexing. For example, if there are 10 bitmaps in a list, the index of the last one is 9. When you remove a bitmap from a list, the indexes of other bitmaps change to accommodate the removal.
Pointer to the bitmap handle that you can use afterward to work with the individual bitmap.
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
You cannot use this function to update a bitmap list while it is being used in an animation playback.
For an example, refer to LAnimationWindow::GetAt.
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