virtual L_INT LBitmapBase::Access()
Provides exclusive access to the image data contained in a class objects bitmap handle.
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
This call locks the memory. To make the most of available system resources, you should only keep a bitmap handle locked when you need to access the image data. Call LBitmapBase::Release to unlock the bitmap data, for more efficient use of Windows memory resources.
For an example, refer to LBitmapBase::GetRow.
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