L_BOOL LBitmapBase::EnablePlayBackTransparency(bEnable)
Enables or disables the use of animation playback transparency.
Flag that indicates whether to enable the use of transparency for the playback. Possible values are:
| Value | Meaning |
|---|---|
| TRUE | Enable the use of transparency for the playback. |
| FALSE | Disable the use of transparency for the playback. |
The previous setting.
Call this function to enable or disable the use of animation playback transparency.
Win32, x64.
L_INT LBitmapBase__EnablePlayBackTransparencyExample(){L_INT nRet;LBitmapBase MyBitmap;MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));nRet =MyBitmap.Load();if(nRet !=SUCCESS)return nRet;MyBitmap.EnablePlayBackTransparency(TRUE);return SUCCESS;}
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