#include "ltwrappr.h"

L_BOOL LDraw::IsValid()

Determine whether the class object is valid for painting bitmaps.


Value Meaning
TRUE The LDraw object is valid.
FALSE The LDraw object is not valid.


Before you can use any of the painting functions, a bitmap and a device context must be associated with the class object. Until you have associated a bitmap and a device context with the LDraw object, the object is considered invalid.

Required DLLs and Libraries


Win32, x64.

See Also


For an example, refer to LDraw::SetBitmap.

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