L_INT LJp2FileFormat::ReadGMLData(pFileName, pGMLData)
Reads GML data stored in a JPEG 2000 file.
Character string that contains the name of the JPEG 2000 file.
Pointer to the L_JP2_GMLDATA structure that is filled by GML data stored in the file.
| Value | Meaning | 
|---|---|
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
LJp2FileFormat::ReadGMLData reads GML data stored in a JPEG 2000 file. You must free this structure by calling the LJp2FileFormat::FreeGMLData function.
Win32, x64.
This example reads GML data stored in JPEG 2000 file format
L_INT LJp2FileFormat__ReadGMLDataExample(L_VOID){LJp2FileFormat Engine;L_JP2_GMLDATA GMLData;L_INT nRet = 0;/*Read GML data*/GMLData.uStructSize = sizeof(L_JP2_GMLDATA);nRet = Engine.ReadGMLData(MAKE_IMAGE_PATH(TEXT("image1.jpx")), &GMLData);if(nRet != SUCCESS)return nRet;/*Free GML data*/nRet = Engine.FreeGMLData( &GMLData);if(nRet != SUCCESS)return nRet;return SUCCESS;}
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