LPlayBack::GetState

#include "ltwrappr.h"

virtual L_UINT LPlayBack::GetState()

Gets the current state of the animation playback engine.

Returns

A constant that describes the current state of the animation playback engine. For possible values, refer to Animation Playback States.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

For an example, refer to LPlayBack::Append.

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LEADTOOLS Raster Imaging C++ Class Library Help

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